Multimedia Content and Accessible Fruition

VISUAL STORYTELLING

Telling stories to give vice and life to works and places.

Nowadays, multimedia content is one of the strongest tools for persuasion and involvement. While textual elements are still important and necessary, especially for user engagement, visual elements are essential to create an experience that captures users 360°. Visual storytelling takes full advantage of the power of images to engage the audience on a deeper level with the aim of providing them with an immersive experience consisting of identification and empathy.

EDUTAINMENT & GAMIFICATION

Learning through play in a fun and engaging way.

The term Edutainment comes from the fusion of the words Education-and Entertainment-.Fostering learning, making it faster, more immediate and safer is one of the main objectives of edutainment. There is no doubt that learning by doing, learning in a group, developing an active attitude towards information favours the consolidation of notions, increases the pleasure of knowledge and, in the long run, guarantees undoubted economic and social benefits.

DIGITAL COLLECTION

Preserving a document means being able to remember what it was.

Accurate reconstruction of events in the more or less distant past is not an easy task without direct sources.  Preserving an object from the past plays a fundamental role in understanding its history. And if the past contributes to shaping who we are, the narration of events also plays an essential role in understanding the present..

MULTISENSORY SYSTEMS FOR ACCESSIBILITY

"Seeing" a painting using all the senses.

"Can a painting be told to those who cannot see it with their eyes but can reconstruct it in their minds with the help of-imagination,hearing and touch? What is the role of the word as the aesthetic equivalent of the image? And how, in the presence of visual impairment, can listening to a description be aided by direct contact with a three-dimensional, tactile image? And therefore, using the residual senses vicarious to sight, can the integration between senses and intellect be enhanced, counting on the contribution of tactility to support the story?"

WHAT WE OFFER

VISUAL STORYTELLING

Creation of audio/video multimedia contents with the aim of telling a story, a concept, in a quick, effective and immersive way.

EDUTAINMENT & GAMIFICATION

Development of customised interactive solutions for learning purposes.

DIGITAL COLLECTION

We create virtual replicas of documents and books that can be browsed on any type of multimedia device, also accessible via web.

MULTISENSORY SYSTEMS

We develop multisensory systems that aim to make content usable and accessible to people with disabilities.

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